Archive for the ‘DCCRPG’ Category

The great PDF download site, DriveThru RPG, have just slashed prices on loads of downloads as part of their “It’s Christmas in July” promotion.

Hundreds of Products are available at 25% off, including the Core Rule Book of Dungeon Crawl Classics, at only $18.74 and all the DCC RPG Modules at $ 5.24 each!

Also, Purple Duck Games have included lots of DCC content, including ” In the Prison of the Squid Sorcerer” and ” The Black Goat”

Follow the link to dig in,

http://rpg.drivethrustuff.com/rpg_xmas_in_july.php

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Wrong Weapon

Wrong Weapon

Fumble!

Fumble!

Hey, Presto?

This Amazing art from Jim Holloway sums up the essential awesomeness of Dungeon Crawl Classics and is one of the reasons I started running a campaign, my first ever as a DM.

For the uninitiated, DCCrpg randomizes many of the effects in the game, such as Spell Manifestations, Critical Hit Effects and Fumbles.

Jim’s art, above, shows the deadly Flaming Hands Spell at work, a Zero Level party unsuccessfully engaging a skeletal minion, a very costly Critical Miss and subsequent Fumble, and finally, the unfortunate result of a Spell Misfire.

My party of adventures that survived the initial Zero Level Funnel are now racing through a self- converted “Forest of Doom” inspired by the classic Fighting Fantasy book of the same name, but with many more weird, DCC RPG inspired twists.

Skyland Games

With the re-release of so much classic material from Wizards of the Coast like Dungeons of Dread S1-S4 and Against the Slave Lords A0-A4, as well as all the PDFs on DnDclassics.com it has never been easier to try your hand at classic adventures that helped establish the game and the hobby. My one issue with playing the classics is having to deal with all the quirks of 1e AD&D. I’d rather not have to deal with separate saves for Petrification, Spells, Wands, etc., descending AC, THAC0, and the like. It is no secret I’m a big fan of Dungeon Crawl Classics, which I feel combines the best of old school style with the benefit of picking and choosing the best mechanics of all the versions of D&D from the past 40 years.

My current mission is to convert S4 The Lost Caverns of Tsojcanth for DCC levels…

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